
Online multiplayer game
Plunder Seas
An online multiplayer pirate game. Captains sail, fight and loot across a chain of seas, from the tropical Sapphire Coast to the snowbound Frozen Lakes.
Overview
Captains take on rival ships and sea monsters with nine Sea Tactics, from broadsides and harpoon lines to chain shot and mortar barrages.
The northern seas are open PvP, and a sunk ship loses its cargo: only the gold and xp earned on the voyage are kept. Parties, chat and 1v1 duels in the Cinder Keys arena make it a game to play together, and it is fair by design, with no pay-to-win. One Godot 4 codebase runs both the client and the authoritative server, alongside a Python/FastAPI accounts service, PostgreSQL and Docker, with an art pipeline from Blender to Godot.
Naval combat
nine Sea Tactics against ships and sea monsters
Risk and reward
open PvP in the north, sunk ships lose their cargo
Play together
parties, chat and 1v1 arena duels

Screens
10 screens, in context.
Tech stack
Technologies we used
- Godot 4
- Python
- FastAPI
- PostgreSQL
- Docker
- Blender
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